ART CURRICULA + IDEAS
INTERDISC Courses
THE HARLEM RENAISSANCE, THE JAZZ AGE, AND THE LOST
GENERATION
(HI)STORY IN FILM AND LITERATURE
NEW YORK STORIES
POETRY MAKING
WILD INSIDE, WILD OUTSIDE
AP ART HISTORY
LATIN
AP SPANISH LANGUAGE AND CULTURE
STUDIO ART: DRAWING, PAINTING, AND MULTIMEDIA
CERAMICS
PHOTOGRAPHY
ARCHITECTURE
THE 3-D DESIGN STUDIO: FURNITURE AND SCULPTURE
PERFORMING ARTS
MUSIC
THEATER
PROPOSED STEAM Courses
ART, ACTIVISM, PUBLIC SPACE
development of site-specific performance with a special emphasis on projects that engage with social issues and include activist agendas
STORY + GAME DESIGN
explore the vibrant and complex intersection between narrative expression and interactivity, examining the myriad ways dramatic storytelling techniques can be applied to a series of design mechanics to bring context to the player’s action, and, inversely, the ways that mechanics and design can be employed to express a theme or to convey a story. Students will be challenged to “gamify” a popular work of literature (of their choosing with professor approval) into an interactive project--video game, interactive fiction, board game, interactive theatre, or any combination thereof.
ARCHITECTURAL DESIGN + DRAWING
analysis explores the basic concept or parti of the design, historical and environmental issues, as well as function, circulation, spatial organization, site, zoning, light, proportions, structure, and materials. Students will develop their own design using basic techniques of drafting, rendering, and Google Sketchup or CAD
VIDEO + MEMORY
investigates video as an artistic medium, a tool of surveillant culture, and a means for everyday witnessing, watching, documenting, remembering, and giving oneself to be seen. What does video offer as a mode of representation that other mediums do not? Are there things that video does particularly well? Conversely, what are the blind spots of the medium? ALL students will write critical papers as well as produce short video projects.